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Unity

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2024.12
Apress Media LLC., 2024. — 670 p. — ISBN-13: 979-8-8688-0853-1. Master the intricacies of Unity’s character controllers with a deep dive into Unity's Starter Assets. This book is an essential resource for game developers looking to elevate their skills in Unity game development, offering detailed insights and practical examples to help you create complete, sophisticated,...
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  • 10,30 МБ
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2024.08
Mercury Learning and Information, 2024. — 348 p. — ISBN 978-1501522581. In the rapidly evolving world of immersive technologies, augmented reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide forenthusiasts and professionals looking to explore AR...
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  • 24,17 МБ
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Independently published, 2019. — 236 p. — ISBN-13: 978-1795806633. Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development. Purchase of the print or Kindle book includes a free eBook in the PDF format. Newly Edited and Updated Version (Third Edition) for Unity 2022+. Updaded in May 2023: All chapters and assets are...
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2024.02
Independently published, 2023-12-02. — 408 p. — ISBN-13: 979-8870615080. "Unity Pro Series: Engineering Cutting-Edge Game Mechanics" is an essential guide for aspiring and experienced game developers who are passionate about elevating their skills in game design and programming. This comprehensive book dives deep into the world of Unity, one of the most popular game engines...
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2024.01
2nd Edition. — Apress Media LLC., 2024. — 428 p. — ISBN-13: 978-1-4842-9720-9. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity...
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2023.12
2nd Edition. — Apress Media LLC, 2024. — 447 p. — ISBN: 978-1-4842-9885-5. This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine,...
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Independently published, 2023. — 249 p. — ISBN-10: B0CJ7PMNV2. Are you eager to dive into the exciting world of game development? Whether you’re an absolute beginner or a seasoned Unity enthusiast, this comprehensive guide holds the key to mastering the core concepts of game creation. With hands-on projects and step-by-step tutorials, this book ensures you’ll have the knowledge...
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2023.11
Jon Manning, Paris Buttfield-Addison, Tim Nugent. — O’Reilly Media, 2020. — 406 p. — ISBN: 978-1-491-99915-8. Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by...
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2023.10
3rd Edition. — Mike Berg, Sean Duffy, Brian Moakley, Eric Van de Kerckhove, Anthony Uccello. — Razeware LLC, 2019. — 665 p. — ISBN-13: 978-1942878568. Learn How to Make Games with the Unity game engine! Unity is a popular game engine used by both by AAA studios and indie game developers alike. This book will introduce you how to create games with Unity whether you have some...
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BPB Publications, 2024. — 747 p. — ISBN 978-93-55518-330. A comprehensive guide to building augmented reality applications with Unity 3D. Key Features: - Apply the fundamental principles of 3D design to create engaging and interactive augmented reality experiences. - Learn how to use Unity to work with a variety of AR frameworks and tools. - Gain the competitive edge by...
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2023.09
Apress Media LLC., 2023. — 284 p. — ISBN-13: 978-1-4842-9508-3. Ускорение Unity посредством автоматизации: улучшите рабочий процесс Unity, разгрузив интенсивные задачи Building games with Unity is hard enough without having to stand up and go and make a coffee each time you want to just build your project or find out days/weeks down the line that some change you made while...
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Apress Media LLC, 2023. — 460 p. — ISBN-13: 978-1-4842-9672-1. Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author ?lvaro Alda takes you through each...
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2023.08
2nd Edition. — O’Reilly Media, Inc., 2023. — 430 p. — ISBN: 978-1-098-11371-1. Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible,...
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2021.11
Apress Media LLC, 2022. — 276 p. — e-ISBN 978-1-4842-7358-6. Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server...
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2021.04
2nd edition. — Independently published, 2021. — 151 p. — ASIN B091N6XMPW. If you don't know anything about programming in general, writing code, writing scripts, or have no idea where to even begin, then this book is perfect for you. If you want to make games and need to learn how to write C# scripts or code, then this book is ideal for you. Unity is a cross-platform...
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2021.02
MEm lnc, 2020. — 144 p. — ISBN B088DDJQX1. If you don’t know anything about programming in general, writing code, writing scripts, or have no idea where to even begin, then this book is perfect for you. If you want to make games and need to learn how to write C# scripts or code, then this book is ideal for you. Unity is a cross-platform development platform initially created...
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2021.01
NLN lnc, 2021. — 232 p. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children's apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and many more. Unity takes a lot of the complexities of...
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2020.12
2nd Edition. — Independently published, 2021. — 232 p.— ISBN B08RMZHSKK. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children’s apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and...
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Apress Media LLC, 2021. — 161 p. — ISBN-13 (electronic): 978-1-4842-6355-6. Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the...
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2020.09
Independently Published, 2020. — 231 p. We'll discuss the major foundations of scripting with C# in Unity and apply what we've learned into a mini project. To start out, we'll look at the core workflow for creating and executing scripts in the Unity Editor. Then we'll learn about the core fundamentals that are used when scripting in Unity such as creating and manipulating...
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2020.08
5th Edition. — Packt Publishing Ltd., August 2020. — 366 p. — ISBN: 978-1-80020-780-6. Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a...
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3rd Edition. — Packt Publishing Ltd., July 2020. — 578 p. — ISBN: 978-1-83921-733-3. Explore the latest features of Unity and build VR experiences such as first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling from scratch The third edition of the Unity VR development guide is updated to cover the latest features of Unity 2019.3 or...
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2020.07
Apress, 2020. — 264 p. — ISBN13: (electronic): 978-1-4842-6002-9. Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. The book starts by explaining...
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2020.03
Packt Publishing, 2018. — 567 p. — ISBN: 978-1-78953-833-5. Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are...
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2020.02
MEm lnc, 2020. — 94 p. Unity has become one of the most popular game engines for developers, from the amateur hobbyist to the professional working in a large studio. Unity used to be considered a 3D tool, but with the release of Unity 4.3, it now has dedicated 2D tools. This will expand Unity's use even more. Developers love its object-oriented drag-and-drop user interface which...
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2020.01
Alan Thorn, John P. Doran, Alan Zucconi, Jorge Palacios. — Packt Publishing, 2019. — 971 p. — ISBN: 978-1-78995-286-5. Leverage the power of the Unity 2018 game engine to create games with brilliant gameplay and high replayability. Through this Learning Path, you’ll learn how to leverage the features of Unity and create amazing games, ranging from action shooters and...
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Packt Publishing, 2016. — 303 p. — ISBN: 978-1-78528-747-3. Harness the power of procedural content generation to design unique games with Unity Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural...
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Packt Publishing, 2015. — 286 p. — ISBN: 978-1-78528-214-0. In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that...
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3rd Edition. — Packt Publishing, 2019. — 546 p. — ISBN: 978-1-83855-651-8. Get up to speed with a series of performance-enhancing coding techniques and methods that will help you improve the performance of your Unity applications Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of...
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2019.12
Apress, 2019. — 280 p. — ISBN13: (electronic): 978-1-4842-5443-1. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian...
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2019.08
Apress, 2018. — 158 p. — ISBN13: (electronic): 978-1-4842-3673-4. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step...
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Apress, 2019. — 380 p. — ISBN: 978-1-4842-3771-7. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs,...
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2019.06
2nd еdition. — Pearson Education, Inc., 2018. — 1722 p. — ISBN13: 978-0-13-465986-2. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
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Addison-Wesley, 2014. — 1545 p. — ISBN13: 978-0-321-93316-4. Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity and C#. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching...
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2018.07
Patrick Felicia, 2016. — 308 p. Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and to get started. Often, these barriers seem higher than they actually are. Maybe you are a teacher trying to introduce games in your...
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2018.05
Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
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2017.10
Amazon Digital Services LLC, 2017. — 380 p. — ASIN B076ZQHKQT. Whether you are new to C# or a seasoned developer just starting with Unity, you may find it difficult to use C# in Unity because: – You are new to C#. – You already have some coding experience in C# but you may find that many concepts in Unity (e.g., components) are different from working in straight C# code. – You...
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2017.08
Patrick Felicia, 2017. — 69 p. — ASIN: B0751H651N. Why this book can help you to get started fast with Procedural Levels and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick...
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A K Peters/CRC Press, 2017. — 284 p. — ISBN10: 1138033510, ISBN13: 978-1138033511. This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look...
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O’Reilly Media, 2017. — 464 p. — ISBN: 978-1-491-94474-5. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a...
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2017.06
Packt Publishing, 2017. — 337 p. — ISBN13: 978-1783550777. Create enthralling Android games with Unity Faster Than Ever Before Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive...
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2017.04
Packt Publishing, 2016. — 266 p. — ISBN: 978-1-78355-367-9. Harness the power of Unity 5 tools to write shaders and create stunning effects for next generation games With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the game for independent and large scale developers alike. Never before has it been so easy to create startling high quality...
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Packt Publishing, 2016. — 506 p. — ISBN: 978-1-78646-345-6. Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D...
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CRC, 2017. — 272 p. — ISBN: 978-1-4987-8152-7. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn...
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2017.03
Amazon Digital Services LLC, December 9, 2016 144 pages ASIN: B01MXWPTJ9 In this book, the first in the "Beginner's Guide" series, you will create a simple 2D platform game, create challenging gameplay and learn techniques to code more in less time. This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and...
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2017.02
Packt Publishing, 2015. — 200 p. — ISBN10: 1782174818, ISBN13: 978-1-78217-481-3. Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive...
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2016.04
Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Код примеров к книге выложен здесь. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into...
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2015.12
Patrick Felicia, 2015. — 241 p. — ASIN: B016YF7OKS. Why this book can help you to get started with Game Development: Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding...
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2015.11
Packt Publishing, 2015. — 296 p. — ISBN10: 1785884581, ISBN13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its...
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Packt Publishing, 2015. — 290 p. — ISBN10: 1849696365, ISBN13: 978-1-84969-636-4. Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the...
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