3-е издание. — СПб.: Питер, 2014. — 336 с. + исходники программ . — ISBN: 978-5-496-01083-2 (ISBN: 978-1449316570 англ.). Эта книга поможет вам разработать свое первое приложение в самые кратчайшие сроки. Вы не только узнаете, как спроектировать приложение для устройств Apple и сделать его уникальным, но и в совершенстве овладеете принципами программирования на Objective-C и...
Raywenderlich, 2016. — 151 p. Если вы новичок в iOS программирование или Swift в целом, и научиться писать приложения кажется Вам невероятно сложным процессом - прочтите эту книгу! Из данного курса вы узнаете как написать приложение шаг за шагом с подробными иллюстрациями. Книга написана в веселой и доброжелательного форме! Мы начнем с самого начала. Первая часть курса...
Razeware LLC, 2016. — 462 с. Learn How to Make 3D iOS Games! Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you’re finished reading this book, you will have made 4 complete mini-games,...
Raywenderlich, 2016. — 290 p. — Язык английский.
Если вы новичок в iOS программирование или Swift в целом, и научиться писать приложения кажется Вам невероятно сложным процессом - прочтите эту книгу! Из данного курса вы узнаете как написать приложение шаг за шагом с подробными иллюстрациями. Книга написана в веселой и доброжелательного форме! Мы начнем с самого начала. Первая...
Raywenderlich, 2016. — 260 p. — Язык английский.
Если вы новичок в iOS программирование или Swift в целом, и научиться писать приложения кажется Вам невероятно сложным процессом - прочтите эту книгу! Из данного курса вы узнаете как написать приложение шаг за шагом с подробными иллюстрациями. Книга написана в веселой и доброжелательного форме! Мы начнем с самого начала. Первая...
Raywenderlich, 2016. — 279 p. — Язык английский.
Если вы новичок в iOS программирование или Swift в целом, и научиться писать приложения кажется Вам невероятно сложным процессом - прочтите эту книгу! Из данного курса вы узнаете как написать приложение шаг за шагом с подробными иллюстрациями. Книга написана в веселой и доброжелательного форме! Мы начнем с самого начала. Первая...
2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. Code files only! The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a PhD...
6th Edition. — Razeware LLC, 2019. — 428 p. — ISBN: n/a. Code files only! A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations....
Razeware LLC., 2019. — 324 p. — ISBN: N/a. Code files only! The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code...
Razeware LLC, 2020. — 381 p. Code files only! This book teaches you Auto Layout, Apple’s elegant solution to making your user interfaces flexible and adaptable. Learn How to Use Auto Layout! This book will be your guide as you explore and master the many capabilities of Auto Layout. This book is for iOS developers of all skill levels, from those just getting started building...
2nd Edition. — Razeware LLC., 2019. — 169 p. — ISBN: 978-1950325030. Code files only! Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they...
O’Reilly Media, 2020. — 708 p. — ISBN: 978-1-492-09209-4. Code files only! Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and...
Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. Code files only! The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a PhD...
2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. Code files only! The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a PhD...
O’Reilly Media, 2020. — 708 p. — ISBN: 978-1-492-09209-4. Code files only! Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and...
O’Reilly Media, 2020. — 708 p. — ISBN: 978-1-492-09209-4. Code files only! Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and...
Razeware LLC, 2019. — 196 p. — ISBN: n/a. Code files only! Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and...
Packt Publishing, 2015. — 228 p. iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a...
3rd Edition. — Razeware LLC., 2021. — 178 p. — ASIN 1950325032. Code Files Only! Push notifications may seem simple and straightforward at first since almost everyone is familiar with them; however, knowing how and when to use them in practice can prove challenging. With advancements in the latest iOS releases bringing advanced features, such as rich media notifications,...
4th Edition. — Packt Publishing, 2020. — 805 p. — ISBN: 978-1-83882-190-6. Code files only! A step-by-step guide to learning iOS app development and exploring the latest Apple development tools iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you’re a beginner and are looking to experiment and work with these features...
Packt Publishing, 2015. — 300 p. — ISBN: 978-1-78439-825-5.
Code only.
As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit and implement them in your games. You will learn about...
5th Edition. — Packt Publishing, 2020. — 766 p. — ISBN 1800209746, 978-1800209749. Learn iOS app development and work with the latest Apple development tools Key Features Explore the latest features of Xcode 12 and the Swift 5.3 programming language in this updated fifth edition Kick-start your iOS programming career and have fun building your own iOS apps Discover the new...
Razeware LLC, 2020. — 289 p. — ISBN: n/a Code files only! This book will teach you to build realistic and immersive AR experiences for the Apple platform. Learn Augmented Reality for the Apple Platform! This book is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKit! Our older book, ARKit...
7th Edition. — Razeware LLC, 2022. — 451 p. — ISBN-13: 978-1950325658. Make Delightful Animations with Swift! There’s no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you’ll learn about iOS animation in Swift...
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