Apress, 2019. — 542 p. — ISBN13: (electronic): 978-1-4842-5010-5. Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an...
Apress Media LLC, 2022. — 431 p. — ISBN-13: 978-1-4842-8713-2. Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your...
Apress, 2018. — 258 p. — ISBN13: (electronic): 978-1-4842-3745-8. Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the...
Packt Publishing, 2015. — 154 p. — ISBN: 978-1-78439-612-1. GameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike. Starting with the basics of learning how to install GameMaker, this book will take you all the way through to...
2nd Edition. — Apress Media LLC, 2024. — 583 p. — ISBN-13: 979-8-8688-0879-1. Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using...
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