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Whyte J. Virtual reality and the built environment

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Whyte J. Virtual reality and the built environment
Architectural Press, 2002. — 165 p. — ISBN: 0 7506 5372 8.
Foreword by Professor David Gann
Acknowledgements
Picture credits

Using virtual reality
What is virtual reality?
Historical context
Focus on applications
Maps, models and virtual reality
Representations
Maps and models
Understanding virtual reality
Revealing hidden structure
Building prototypes
Simulating dynamic operation
Co-ordinating detail design
Scheduling construction
Drivers, barriers and issues
Design and wider involvement
New markets
Demonstrating technical competence
Design review
Marketing
Generating design?
Drivers, barriers and issues
Revisiting the urban map
Urban management and use
Planning
Drivers, barriers and issues
Practical implications
Design visualization in the project-based firm
Industrial context and issues
Reorganizing practice
Concluding remarks
References
Index
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